Spellbound – First solo play

I tried a solo run-through of Spellbound this evening. I didn’t get very far – the solo game seems really hard. You are really punished during the end-of-deck phase with only one mage covering cities/wilderness. My lazy city watchman turned up too late to help so I lost one spell book during that phase and once the witch encounter was completed, I drew the one witch card I didn’t want to, and lost my second spell book. Phooey!

Overall, I found the game quite interesting and reminiscent of Friedemann Friese’s Friday, although my initial impression is that this is more of a deck-thickening game rather than deck-thinning (to lengthen the time between witch encounters). It will be interesting to see how it plays multi-player.