Played a couple of games of this neat little card game designed by Leo Colovini and published by Rio Grande. It is a set collection game that feels like gin rummy but the tavern adds an extra element of tension because, if somebody changes the prisoner colour you were playing for, it can wreak havoc with your hand. And the penalty for setting sail without the fewest stowaways is pretty harsh so you need to watch how other people seem to be doing before risking a declaration. I’ve only played two player but that works well and I suspect, with more players, there is a bit more chaos and setting sail is more risky. The only downside is that I have tended to declare early (and usually successfully) and Jan has found it a bit frustrating when she has been seeking to improve her hand just a little bit more. Hopefully, it hasn’t put her off too much.